Dufresne is my second Call of Duty map. A simple French-sytle ville in the countryside. It's definitely an improvement visually over Townville, as I had become a lot better with the tools, and started using photo references. The design (for objective play) was to cut a diagonal through the town, so you could either go through the houses and yards on one side or the open field on the other.
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![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeAe8i_CVHaZ5kfNThnQ6E6chj7s8qsomEXeEJQF4ZAP2ikyLv4zhgXC9ixx-VK87IWZ3JMYClA7d5GbbVFIeRX8F-rnJTitagNWuklIyJs_XcY610G6ezYRIQAmnHJwPBdj9o4t8WGUSE/s320/shot0005.jpg) |
Offense starts at the bottom of the picture.
Defense starts at the top. |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIKSYl0Q9nLzo9V26-Hhid5NwrHSHtSIWEIUYN5YMm8Jav9iID0M5lp_D7h1wzO1adEfytEZGhpz0bCqJhr2z5KOcSvNYO-U16ij1RFCRhzwqmZh67RU19jD8PTcoR-kDdVgkFS4GCtI0t/s320/shot0000.jpg) |
The town entrance on the search and destroy offense side. |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJqhXMvkYElUA8IEy48W4E9s8XPKq0wHBrVs1NXQHAV78pUxSTyinKT0vhS6pNgKBVgycDtT1HxCilOU93g9gu3UqwxU5nGhGGzmiJFl4yFBO-IQytag99QT7McdyGPzFynwlSeHkWtEXD/s320/shot0001.jpg) |
View of the town from a distance. This is the open field side. |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7-tt6u07JKf14n2aYnAzrfczSzFovgFa-BjrpxornNOEwoOK0xrRLCR5gQ8jfiRvJD1u4f-6elNFBUqlkcTkJjT0VbmYoTA7zrVi8M89elDbDzV-OY3MrXKpr8qWkRXVJJEyluOHSl8Fb/s320/shot0003.jpg) |
The other side of town
from the search and destroy defense spawn. |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzQD0NHhtwPsX3OKErAuu9wMCmg3p_R8ySURSKxNlmc8UwkqVV_LYUChKUR2ZjkG9lLP2pwwF2cJih3yPQAasA8W01T2lalVzcy8DPNuBs2gQJwSp9_roDRRuAhfnmpa85Nb2VNan093EH/s320/shot0010.jpg) |
Winter theme. $15 DLC. |
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